Case study
OpenDW: porting Dragon Wars to a C game engine
OpenDW ports Dragon Wars from its 16-bit DOS implementation toward a C game engine for modern environments. It builds an SDL2 frontend and uses the player's original DRAGON.COM, DATA1 and DATA2 files; the repository also includes resource extraction tools.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 18
- Last commit
- 2026-04-11
- Language
- C
- License (GitHub)
- ISC
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Requires the original DRAGON.COM executable and DATA1 and DATA2 files.
- Prerequisites: Requires SDL2 and CMake to build; unit tests additionally require Check.
- Prerequisites: On Linux and Unix, the original game filenames must be lowercase and placed beside the build.
- Limits: The C port is described as an attempt.
- License: ISC license.
Cite
BibTeX
@misc{opendw-dragon-wars-case,
title = {{OpenDW: porting Dragon Wars to a C game engine}},
howpublished = {\url{https://github.com/devinsmith/opendw}},
url = {https://github.com/devinsmith/opendw},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/opendw-dragon-wars-case/}}
}Plain text
OpenDW: porting Dragon Wars to a C game engine. https://github.com/devinsmith/opendw (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/opendw-dragon-wars-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · devinsmith/opendw · Revision e9765e6
More in Games
- OpenDW: porting the original Mac Deepworld client to Windows · Case study
- OpenMTV: Mad TV decompiled and ported to modern systems · Case study
- openmx: porting the MX Unleashed simulation to Rust · Case study
- OpenNox: a cross-platform reconstruction of the Nox engine · Case study
- OpenOMORI: rehosting OMORI's desktop runtime in the browser · Case study
- OpenPREY: a replacement engine for PREY (2006) · Case study