Case study
OpenDW: porting the original Mac Deepworld client to Windows
OpenDW reverse engineers and ports the original Mac Deepworld client to Windows in C++ with Axmol. The source implements game entities, world rendering, inventory and interface components; builds require user-provided assets, and play requires a compatible server.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 10
- Last commit
- 2026-10-17
- Language
- C++
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Visual Studio 2022 and Axmol Engine v2.11.3 for the documented Windows build.
- User-provided game assets, with audio converted to OGG and skeleton data updated for Spine 4.2.
- A compatible server to play the online game.
- MIT license.
Cite
BibTeX
@misc{opendw-case,
title = {{OpenDW: porting the original Mac Deepworld client to Windows}},
howpublished = {\url{https://github.com/kuroppoi/opendw}},
url = {https://github.com/kuroppoi/opendw},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/opendw-case/}}
}Plain text
OpenDW: porting the original Mac Deepworld client to Windows. https://github.com/kuroppoi/opendw (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/opendw-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · kuroppoi/opendw · Revision 15bbeb1
More in Games
- OpenMTV: Mad TV decompiled and ported to modern systems · Case study
- openmx: porting the MX Unleashed simulation to Rust · Case study
- OpenNox: a cross-platform reconstruction of the Nox engine · Case study
- OpenOMORI: rehosting OMORI's desktop runtime in the browser · Case study
- OpenPREY: a replacement engine for PREY (2006) · Case study
- OpenSolomonsKey: a Linux and Windows port of Solomon's Key · Case study