Case study
OpenNox: a cross-platform reconstruction of the Nox engine
OpenNox ports and extends the Nox game engine with Go and C code for cross-platform play, preservation and modding. Its contributor documentation describes analyzing an incompletely understood codebase with a C parser and refactoring it while replacing platform dependencies with Go, SDL2 and OpenAL. The project reports campaign and online play support.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 23
- Last commit
- 2024-11-23
- Language
- C
- License (GitHub)
- GPL-3.0
- Status
- Archived
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Linux and Windows build instructions are provided; the Linux instructions require Go 1.22 or later, a C compiler, SDL2 and OpenAL development libraries.
- Prerequisites: Players supply their own Nox game media.
- License: GPL-3.0 for repository source unless a file specifies otherwise.
Cite
BibTeX
@misc{opennox-engine-reconstruction-case,
title = {{OpenNox: a cross-platform reconstruction of the Nox engine}},
howpublished = {\url{https://github.com/noxworld-dev/opennox}},
url = {https://github.com/noxworld-dev/opennox},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/opennox-engine-reconstruction-case/}}
}Plain text
OpenNox: a cross-platform reconstruction of the Nox engine. https://github.com/noxworld-dev/opennox (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/opennox-engine-reconstruction-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · noxworld-dev/opennox · Revision 0e78e4c
- CONTRIBUTING.md GitHub · noxworld-dev/opennox · Revision 0e78e4c
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