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Case study

OpenSolomonsKey: a Linux and Windows port of Solomon's Key

OpenSolomonsKey ports the 1986 arcade game Solomon's Key to Linux and Windows in C++. Its source includes gameplay, graphics, audio, level handling and platform entry points, with build scripts for the supported systems.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
29
Last commit
2020-08-30
Language
C++
License (GitHub)
Unlicense

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Windows builds require glm in an incl folder at the project root; Linux builds require Xlib and ALSA development libraries.
  • Limits: The level file format is described as planned.
  • License: Released under the Unlicense.

Cite

BibTeX

@misc{open-solomons-key-case,
  title = {{OpenSolomonsKey: a Linux and Windows port of Solomon's Key}},
  howpublished = {\url{https://github.com/mdodis/OpenSolomonsKey}},
  url = {https://github.com/mdodis/OpenSolomonsKey},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/open-solomons-key-case/}}
}

Plain text

OpenSolomonsKey: a Linux and Windows port of Solomon's Key. https://github.com/mdodis/OpenSolomonsKey (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/open-solomons-key-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · mdodis/OpenSolomonsKey · Revision 6694f80
  2. LICENSE GitHub · mdodis/OpenSolomonsKey · Revision 6694f80

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