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Case study

WWE 2K14 Recomp: a native Windows port by Xbox 360 static recompilation

WWE 2K14 Recomp builds a native Windows x64 port by translating the Xbox 360 game's PowerPC code into C++ ahead of time with ReXGlue. Its game-specific work maps functions in title update 2.0.1.0 and repairs startup, cloth, texture and timing behavior. The author reports working menus, exhibition matches and saves, while several modes remain incompletely tested.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
13
Last commit
2026-10-15
Language
C++

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Supply your own Xbox 360 copy of WWE 2K14 and title update 2.0.1.0 files.
  • Prerequisites: Playing requires Windows and a Vulkan-capable GPU; the documented build host is Ubuntu 24.04 with LLVM 20.
  • Testing evidence: The author reports that Universe, Creation Suite and the full roster of arenas and wrestlers are not fully tested.
  • License: BSD 3-Clause License covers the project's hand-written source code.

Cite

BibTeX

@misc{wwe-2k14-recomp-case,
  title = {{WWE 2K14 Recomp: a native Windows port by Xbox 360 static recompilation}},
  howpublished = {\url{https://github.com/mikeflare007/wwe2k14-recomp}},
  url = {https://github.com/mikeflare007/wwe2k14-recomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/wwe-2k14-recomp-case/}}
}

Plain text

WWE 2K14 Recomp: a native Windows port by Xbox 360 static recompilation. https://github.com/mikeflare007/wwe2k14-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/wwe-2k14-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · mikeflare007/wwe2k14-recomp · Revision 271f1f6
  2. docs/BUILDING.md GitHub · mikeflare007/wwe2k14-recomp · Revision 271f1f6
  3. LICENSE GitHub · mikeflare007/wwe2k14-recomp · Revision 271f1f6

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