Case study
WWE 2K16 PC Recomp: an Xbox 360 static recompilation for PC
WWE 2K16 PC Recomp statically recompiles the Xbox 360 game for a PC build using the ReXGlue SDK. Its launcher accepts a user-supplied ISO or extracted folder and adds graphics settings, input mapping, DLC support and mods.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 22
- Last commit
- 2026-10-23
- Language
- C#
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- A legally acquired Xbox 360 WWE 2K16 ISO or extracted game folder is required.
- Windows 10/11 x64, a Vulkan-capable graphics card and Microsoft Edge WebView2 Runtime are required.
- The original game's online features are unavailable; the release is early and may contain bugs.
Cite
BibTeX
@misc{wwe-2k16-pc-recomp-case,
title = {{WWE 2K16 PC Recomp: an Xbox 360 static recompilation for PC}},
howpublished = {\url{https://github.com/itsbybanshee/wwe2k16-pc}},
url = {https://github.com/itsbybanshee/wwe2k16-pc},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/wwe-2k16-pc-recomp-case/}}
}Plain text
WWE 2K16 PC Recomp: an Xbox 360 static recompilation for PC. https://github.com/itsbybanshee/wwe2k16-pc (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/wwe-2k16-pc-recomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · itsbybanshee/wwe2k16-pc · Revision be305ec
- CMakeLists.txt GitHub · itsbybanshee/wwe2k16-pc · Revision be305ec
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