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Case study

WWE SmackDown vs. Raw 2009: Xbox 360 static recompilation

This recompiles the Xbox 360 version of WWE SmackDown vs. Raw 2009. Direct3D 12 draws on Windows, and Vulkan draws on Linux and the Steam Deck. The README says it runs at 60 fps, with resolution choices from 480p to 8K. Windows runs the release directly. Linux and Steam Deck run that Windows release through Proton.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
37
Last commit
2026-11-07
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Demo available · no screenshot

Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Windows 10 or 11, 64-bit, and a Direct3D 12 or Vulkan graphics card. The disc is the USA or Europe release, title ID 54510826 and media ID 7AFA4596. Download SVR2009-NATIVE.zip and place the .iso next to svr2009.exe.
  • License: GPL-3.0 for this project's code. The README says releases include FFmpeg and libmspack under the LGPL, and the renderer builds on re:Blue's BSD-3-Clause core.

Cite

BibTeX

@misc{svr2009-recomp,
  title = {{WWE SmackDown vs. Raw 2009: Xbox 360 static recompilation}},
  howpublished = {\url{https://github.com/nefariousjosiah/WWE-SVR2009-RECOMP}},
  url = {https://github.com/nefariousjosiah/WWE-SVR2009-RECOMP},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/svr2009-recomp/}}
}

Plain text

WWE SmackDown vs. Raw 2009: Xbox 360 static recompilation. https://github.com/nefariousjosiah/WWE-SVR2009-RECOMP (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/svr2009-recomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · nefariousjosiah/WWE-SVR2009-RECOMP · Revision 6d0e51c

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