Case study
WWE SmackDown vs. Raw 2009: Xbox 360 static recompilation
This recompiles the Xbox 360 version of WWE SmackDown vs. Raw 2009. Direct3D 12 draws on Windows, and Vulkan draws on Linux and the Steam Deck. The README says it runs at 60 fps, with resolution choices from 480p to 8K. Windows runs the release directly. Linux and Steam Deck run that Windows release through Proton.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 37
- Last commit
- 2026-11-07
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
Demo available · no screenshot
- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Windows 10 or 11, 64-bit, and a Direct3D 12 or Vulkan graphics card. The disc is the USA or Europe release, title ID 54510826 and media ID 7AFA4596. Download SVR2009-NATIVE.zip and place the .iso next to svr2009.exe.
- License: GPL-3.0 for this project's code. The README says releases include FFmpeg and libmspack under the LGPL, and the renderer builds on re:Blue's BSD-3-Clause core.
Cite
BibTeX
@misc{svr2009-recomp,
title = {{WWE SmackDown vs. Raw 2009: Xbox 360 static recompilation}},
howpublished = {\url{https://github.com/nefariousjosiah/WWE-SVR2009-RECOMP}},
url = {https://github.com/nefariousjosiah/WWE-SVR2009-RECOMP},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/svr2009-recomp/}}
}Plain text
WWE SmackDown vs. Raw 2009: Xbox 360 static recompilation. https://github.com/nefariousjosiah/WWE-SVR2009-RECOMP (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/svr2009-recomp/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · nefariousjosiah/WWE-SVR2009-RECOMP · Revision 6d0e51c
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