{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/mikeflare007/wwe2k14-recomp/blob/271f1f60317dfa7ceaeed301fd371ebe89811b8f/docs/BUILDING.md",
    "https://github.com/mikeflare007/wwe2k14-recomp/blob/271f1f60317dfa7ceaeed301fd371ebe89811b8f/LICENSE"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "WWE 2K14 Recomp builds a native Windows x64 port by translating the Xbox 360 game's PowerPC code into C++ ahead of time with ReXGlue. Its game-specific work maps functions in title update 2.0.1.0 and repairs startup, cloth, texture and timing behavior. The author reports working menus, exhibition matches and saves, while several modes remain incompletely tested.",
  "description_zh": "WWE 2K14 Recomp 使用 ReXGlue 预先将 Xbox 360 版游戏的 PowerPC 代码转换为 C++，构建 Windows x64 原生移植版。项目为 2.0.1.0 标题更新映射函数，并修复启动、布料、纹理和计时问题。作者报告菜单、表演赛和存档可用，部分模式仍缺乏完整测试。",
  "entry_url": "https://awesomerea.org/resources/wwe-2k14-recomp-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/wwe-2k14-recomp-case/",
  "evidence_class": 1,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/mikeflare007/wwe2k14-recomp/blob/271f1f60317dfa7ceaeed301fd371ebe89811b8f/README.md",
  "group": "cases",
  "id": "wwe-2k14-recomp-case",
  "json_url": "https://awesomerea.org/resources/wwe-2k14-recomp-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/wwe-2k14-recomp-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/wwe-2k14-recomp-case/index.md",
  "name": "WWE 2K14 Recomp: a native Windows port by Xbox 360 static recompilation",
  "name_zh": "WWE 2K14 Recomp：Xbox 360 游戏静态重编译的 Windows 原生移植",
  "preview_kind": "image",
  "preview_url": "https://awesomerea.org/previews/wwe-2k14-recomp-case.jpg",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "testing",
    "license"
  ],
  "requirements": [
    "Supply your own Xbox 360 copy of WWE 2K14 and title update 2.0.1.0 files.",
    "Playing requires Windows and a Vulkan-capable GPU; the documented build host is Ubuntu 24.04 with LLVM 20.",
    "The author reports that Universe, Creation Suite and the full roster of arenas and wrestlers are not fully tested.",
    "BSD 3-Clause License covers the project's hand-written source code."
  ],
  "requirements_zh": [
    "提供自己的 Xbox 360 版 WWE 2K14 及 2.0.1.0 标题更新文件。",
    "运行需要 Windows 和支持 Vulkan 的 GPU；文档中的构建主机为配备 LLVM 20 的 Ubuntu 24.04。",
    "作者报告 Universe、Creation Suite，以及全部场馆和选手尚未经过完整测试。",
    "BSD 3-Clause 许可证适用于项目手写源代码。"
  ],
  "scope": "partial",
  "targets": [
    "game"
  ],
  "url": "https://github.com/mikeflare007/wwe2k14-recomp",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
