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Case study

Sonic Riders Tournament Edition: a GameCube decompilation

Sonic Riders Tournament Edition decompiles the GameCube tournament edition derived from Sonic Riders USA. The repository combines C++ and assembly sources and builds a main.dol with devkitPro, CMake and a customized libOGC. The work remains in progress.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
12
Last commit
2025-12-04
Language
Assembly
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Requires devkitPro, Python, CMake, GCC and dkp-cmake-common-utils.
  • Prerequisites: Requires the project's custom SRTE libOGC build.
  • Limits: The decompilation is a work in progress.
  • License: GPL-3.0.

Cite

BibTeX

@misc{sonic-riders-tournament-edition-case,
  title = {{Sonic Riders Tournament Edition: a GameCube decompilation}},
  howpublished = {\url{https://github.com/RidersBoulevard/sonicriderste}},
  url = {https://github.com/RidersBoulevard/sonicriderste},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/sonic-riders-tournament-edition-case/}}
}

Plain text

Sonic Riders Tournament Edition: a GameCube decompilation. https://github.com/RidersBoulevard/sonicriderste (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/sonic-riders-tournament-edition-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · RidersBoulevard/sonicriderste · Revision 5638263

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