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Case study

Sonic Riders: Zero Gravity: a PlayStation 2 prototype decompilation

SR2 reconstructs source for the September 2007 PlayStation 2 prototype of Sonic Riders: Zero Gravity. Its Python and Ninja build uses an ELF supplied by the user, and objdiff compares reconstructed objects against the original. Architecture notes describe the game’s task and object system.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
8
Last commit
2026-09-05
Language
C++
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: The user’s SLUS_216.42 prototype ELF is required.
  • Prerequisites: Python and Ninja are required for building; macOS and Linux use wibo.
  • Scope: Only the USA prototype dated 2007-09-01 is listed as supported.
  • License: CC0-1.0.

Cite

BibTeX

@misc{sonic-riders-zero-gravity-decomp-case,
  title = {{Sonic Riders: Zero Gravity: a PlayStation 2 prototype decompilation}},
  howpublished = {\url{https://github.com/KidWizardOfTheWeb/SR2}},
  url = {https://github.com/KidWizardOfTheWeb/SR2},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/sonic-riders-zero-gravity-decomp-case/}}
}

Plain text

Sonic Riders: Zero Gravity: a PlayStation 2 prototype decompilation. https://github.com/KidWizardOfTheWeb/SR2 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/sonic-riders-zero-gravity-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · KidWizardOfTheWeb/SR2 · Revision b582069
  2. docs/architecture.md GitHub · KidWizardOfTheWeb/SR2 · Revision b582069

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