Case study
Sonic the Fighters: a work-in-progress Model2b decompilation
Sonic the Fighters is being reconstructed from its Model2b arcade code, with a mostly assembly-language disassembly intended for function-by-function conversion to C/C++. A Makefile and extraction script use the user's schamp and sfight ROM archives to build program binaries and extract supported data.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 110
- Last commit
- 2025-06-07
- Language
- Assembly
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Provide schamp.zip and sfight.zip in the rom directory.
- Prerequisites: Use an i960 toolchain such as CTOOLS 6.0, plus make, Python and md5sum as needed by the platform.
- Limits: The code remains mostly assembly; DSP and sound executable decompilations are planned.
- License: No licence file in the repository.
Cite
BibTeX
@misc{sonic-the-fighters-decomp-case,
title = {{Sonic the Fighters: a work-in-progress Model2b decompilation}},
howpublished = {\url{https://github.com/biggestsonicfan/stfdecomp}},
url = {https://github.com/biggestsonicfan/stfdecomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/sonic-the-fighters-decomp-case/}}
}Plain text
Sonic the Fighters: a work-in-progress Model2b decompilation. https://github.com/biggestsonicfan/stfdecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/sonic-the-fighters-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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