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Case study

reNut: recompiling Banjo-Kazooie: Nuts & Bolts

reNut recompiles the USA release of Banjo-Kazooie: Nuts & Bolts with the ReXGlue SDK. The current release hooks the game's D3D calls through Plume and compiles shaders from XenosRecomp into the executable. The launcher extracts a USA ISO and Title Update 3, and can add a DLC package. It runs on Windows and Linux. The README says physics misbehave above 60 FPS, and the frame limit is set to 60 under F4, Performance. Online play uses RexLiveless, opened with F10 or the guide button.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
235
Last commit
2026-11-04
Language
C++

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • A USA ISO of Banjo-Kazooie: Nuts & Bolts and Title Update 3. Windows or Linux.
  • The README names no license.

Cite

BibTeX

@misc{renut,
  title = {{reNut: recompiling Banjo-Kazooie: Nuts \& Bolts}},
  howpublished = {\url{https://github.com/masterspike52/reNut}},
  url = {https://github.com/masterspike52/reNut},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/renut/}}
}

Plain text

reNut: recompiling Banjo-Kazooie: Nuts & Bolts. https://github.com/masterspike52/reNut (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/renut/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · masterspike52/reNut · Revision e5c57e7

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