Case study
reNut: recompiling Banjo-Kazooie: Nuts & Bolts
reNut recompiles the USA release of Banjo-Kazooie: Nuts & Bolts with the ReXGlue SDK. The current release hooks the game's D3D calls through Plume and compiles shaders from XenosRecomp into the executable. The launcher extracts a USA ISO and Title Update 3, and can add a DLC package. It runs on Windows and Linux. The README says physics misbehave above 60 FPS, and the frame limit is set to 60 under F4, Performance. Online play uses RexLiveless, opened with F10 or the guide button.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 235
- Last commit
- 2026-11-04
- Language
- C++
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- A USA ISO of Banjo-Kazooie: Nuts & Bolts and Title Update 3. Windows or Linux.
- The README names no license.
Cite
BibTeX
@misc{renut,
title = {{reNut: recompiling Banjo-Kazooie: Nuts \& Bolts}},
howpublished = {\url{https://github.com/masterspike52/reNut}},
url = {https://github.com/masterspike52/reNut},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/renut/}}
}Plain text
reNut: recompiling Banjo-Kazooie: Nuts & Bolts. https://github.com/masterspike52/reNut (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/renut/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · masterspike52/reNut · Revision e5c57e7
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