# reNut: recompiling Banjo-Kazooie: Nuts & Bolts

> reNut recompiles the USA release of Banjo-Kazooie: Nuts & Bolts with the ReXGlue SDK. The current release hooks the game's D3D calls through Plume and compiles shaders from XenosRecomp into the executable. The launcher extracts a USA ISO and Title Update 3, and can add a DLC package. It runs on Windows and Linux. The README says physics misbehave above 60 FPS, and the frame limit is set to 60 under F4, Performance. Online play uses RexLiveless, opened with F10 or the guide button.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/masterspike52/reNut>
- Primary source: <https://github.com/masterspike52/reNut/blob/e5c57e71c2c08e0e7703b7fd5835d0356683ab87/README.md>
- Catalog page: <https://awesomerea.org/resources/renut/>
- Record JSON: <https://awesomerea.org/resources/renut/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/renut/index.md)

## Requirements & limits

- A USA ISO of Banjo-Kazooie: Nuts & Bolts and Title Update 3. Windows or Linux.
- The README names no license.

## Primary sources

1. <https://github.com/masterspike52/reNut/blob/e5c57e71c2c08e0e7703b7fd5835d0356683ab87/README.md>

## More in Games

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
