Case study
ReRevved: statically recompiling Civilization Revolution
ReRevved statically recompiles Civilization Revolution for the Xbox 360. The Windows program is rerevved.exe and uses Direct3D 12. Linux x64 uses Vulkan. macOS arm64 needs Apple silicon, Vulkan, and macOS 13.3 or newer. The first run asks for the player's ISO or extracted folder and for the version 1.3 update. The SDK is a BSD-3-Clause fork of ReXGlue.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 29
- Last commit
- 2026-11-10
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Windows 10 or 11 x64 with Direct3D 12, or the Linux and macOS targets above, plus a Civilization Revolution copy and its 1.3 update.
- License: GPL version 3.
Cite
BibTeX
@misc{rerevved,
title = {{ReRevved: statically recompiling Civilization Revolution}},
howpublished = {\url{https://github.com/ReRevvedRecomp/rerevved}},
url = {https://github.com/ReRevvedRecomp/rerevved},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/rerevved/}}
}Plain text
ReRevved: statically recompiling Civilization Revolution. https://github.com/ReRevvedRecomp/rerevved (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/rerevved/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · ReRevvedRecomp/rerevved · Revision dac4139
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