Case study
ReStuff: recompiling Naughty Bear Gold Edition
ReStuff statically recompiles the Xbox 360 game Naughty Bear Gold Edition using the ReXGlue SDK. Its host code includes Vulkan rendering, guest D3D hooks, texture decoding and shader translation, while diagnostic scripts and reports track game-specific boot and graphics behavior.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 72
- Last commit
- 2026-10-22
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A user's own Naughty Bear Gold Edition ISO is required for installation through the documented launcher.
- Prerequisites: Building uses the ReXGlue SDK.
- License: No licence file in the repository.
Cite
BibTeX
@misc{naughty-bear-restuff-case,
title = {{ReStuff: recompiling Naughty Bear Gold Edition}},
howpublished = {\url{https://github.com/MaxDeadBear/NaughtyBear_ReStuff}},
url = {https://github.com/MaxDeadBear/NaughtyBear_ReStuff},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/naughty-bear-restuff-case/}}
}Plain text
ReStuff: recompiling Naughty Bear Gold Edition. https://github.com/MaxDeadBear/NaughtyBear_ReStuff (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/naughty-bear-restuff-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · MaxDeadBear/NaughtyBear_ReStuff · Revision aa77d50
- CMakeLists.txt GitHub · MaxDeadBear/NaughtyBear_ReStuff · Revision aa77d50
- HANDOFF-2026-08-26.md GitHub · MaxDeadBear/NaughtyBear_ReStuff · Revision aa77d50
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