Case study
OpenDana: a C11 reimplementation of Solomon's Key 2
OpenDana reimplements the NES puzzle game Solomon's Key 2 / Fire 'n Ice with a deterministic C11 core and SDL2 front end. It imports levels, graphics, text and audio from the user's European ROM and adds a level editor, save states and JSON/PNG mods.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 6
- Last commit
- 2026-10-12
- Language
- C
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A legally obtained European Solomon's Key 2 ROM matching the documented SHA-256 is required for first import.
- Prerequisites: Source builds require a C11 compiler, CMake 3.16 or later and SDL2 development files.
- Testing evidence: The macOS arm64 package is compiled but has not been run on Apple Silicon.
- License: GPL-3.0-or-later licence.
Cite
BibTeX
@misc{opendana-case,
title = {{OpenDana: a C11 reimplementation of Solomon's Key 2}},
howpublished = {\url{https://github.com/dvilelaf/opendana}},
url = {https://github.com/dvilelaf/opendana},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/opendana-case/}}
}Plain text
OpenDana: a C11 reimplementation of Solomon's Key 2. https://github.com/dvilelaf/opendana (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/opendana-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · dvilelaf/opendana · Revision 51a9faa
More in Games
- OpenDance Engine: recreating Just Dance gameplay in GML · Case study
- openDarkEngine: rebuilding support for Dark Engine game data · Case study
- OpenDeathValley: Desperados file readers and script disassembly · Case study
- OpenDF: a Daggerfall engine reconstruction · Case study
- OpenDiablo2: Diablo 2 engine reimplementation · Case study
- OpenDrakan: reconstructing Drakan's Riot Engine · Case study