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Case study

OpenDeathValley: Desperados file readers and script disassembly

OpenDeathValley develops an engine for Desperados: Wanted Dead or Alive around readers for the game's resource files. Its C code parses DVD, DVF, DVM, SCB and other formats, can extract selected images as BMP files, and includes an SCB script disassembler with named game functions.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C3 notes only
Stars
37
Last commit
2022-12-10
Language
C
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code observed; no usable documentation found.
Scope
Notes
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • License: GPL-3.0 license.

Cite

BibTeX

@misc{opendeathvalley-case,
  title = {{OpenDeathValley: Desperados file readers and script disassembly}},
  howpublished = {\url{https://github.com/OpenDeathValley/OpenDeathValley}},
  url = {https://github.com/OpenDeathValley/OpenDeathValley},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/opendeathvalley-case/}}
}

Plain text

OpenDeathValley: Desperados file readers and script disassembly. https://github.com/OpenDeathValley/OpenDeathValley (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/opendeathvalley-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. apps/files_test/odv_files_test.c GitHub · OpenDeathValley/OpenDeathValley · Revision 4397a0f
  2. README.md GitHub · OpenDeathValley/OpenDeathValley · Revision 4397a0f
  3. components/files/odv_scb_disassembler.c GitHub · OpenDeathValley/OpenDeathValley · Revision 4397a0f

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