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Case study

Mario Artist Paint Studio: a Nintendo 64DD decompilation

Mario Artist Paint Studio Decompilation reconstructs code from the Nintendo 64DD game's disk image. Its build setup uses a specific user-provided D64 dump, splat extraction and a MIPS toolchain; the repository contains reconstructed C source and headers.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
14
Last commit
2026-06-27
Language
C

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: A Mario Artist Paint Studio dmpj.d64 image matching MD5 3546bc6d93928a28285a91478bc41b68.
  • Prerequisites: Python 3, make, git, curl, md5sum, a supported MIPS binutils toolchain and the project submodules.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{mario-artist-paint-studio-case,
  title = {{Mario Artist Paint Studio: a Nintendo 64DD decompilation}},
  howpublished = {\url{https://github.com/LuigiBlood/paintstudio_decomp}},
  url = {https://github.com/LuigiBlood/paintstudio_decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/mario-artist-paint-studio-case/}}
}

Plain text

Mario Artist Paint Studio: a Nintendo 64DD decompilation. https://github.com/LuigiBlood/paintstudio_decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mario-artist-paint-studio-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · LuigiBlood/paintstudio_decomp · Revision 1655333
  2. Makefile GitHub · LuigiBlood/paintstudio_decomp · Revision 1655333

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