Case study
Mario Artist Paint Studio: a Nintendo 64DD decompilation
Mario Artist Paint Studio Decompilation reconstructs code from the Nintendo 64DD game's disk image. Its build setup uses a specific user-provided D64 dump, splat extraction and a MIPS toolchain; the repository contains reconstructed C source and headers.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 14
- Last commit
- 2026-06-27
- Language
- C
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A Mario Artist Paint Studio dmpj.d64 image matching MD5 3546bc6d93928a28285a91478bc41b68.
- Prerequisites: Python 3, make, git, curl, md5sum, a supported MIPS binutils toolchain and the project submodules.
- License: No licence file in the repository.
Cite
BibTeX
@misc{mario-artist-paint-studio-case,
title = {{Mario Artist Paint Studio: a Nintendo 64DD decompilation}},
howpublished = {\url{https://github.com/LuigiBlood/paintstudio_decomp}},
url = {https://github.com/LuigiBlood/paintstudio_decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/mario-artist-paint-studio-case/}}
}Plain text
Mario Artist Paint Studio: a Nintendo 64DD decompilation. https://github.com/LuigiBlood/paintstudio_decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mario-artist-paint-studio-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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