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Case study

Mario Party 1 US Decomp: rebuilding the US Nintendo 64 game

Mario Party 1 US Decomp reconstructs the US Nintendo 64 game's code as buildable C sources. Its build uses a user-provided big-endian .z64 ROM, runs setup and make, and provides comparison controls in the Makefile.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
84
Last commit
2026-06-28
Language
C

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Requires a vanilla US Mario Party 1 big-endian ROM named baserom.us.z64.
  • Testing evidence: Tested on WSL2 with Ubuntu 20.04 LTS and macOS 12.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{mario-party-1-us-decomp-case,
  title = {{Mario Party 1 US Decomp: rebuilding the US Nintendo 64 game}},
  howpublished = {\url{https://github.com/mariopartyrd/marioparty}},
  url = {https://github.com/mariopartyrd/marioparty},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/mario-party-1-us-decomp-case/}}
}

Plain text

Mario Party 1 US Decomp: rebuilding the US Nintendo 64 game. https://github.com/mariopartyrd/marioparty (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mario-party-1-us-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · mariopartyrd/marioparty · Revision 26dca4f
  2. Makefile GitHub · mariopartyrd/marioparty · Revision 26dca4f

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