Case study
Mario Party 1 US Decomp: rebuilding the US Nintendo 64 game
Mario Party 1 US Decomp reconstructs the US Nintendo 64 game's code as buildable C sources. Its build uses a user-provided big-endian .z64 ROM, runs setup and make, and provides comparison controls in the Makefile.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 84
- Last commit
- 2026-06-28
- Language
- C
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Requires a vanilla US Mario Party 1 big-endian ROM named baserom.us.z64.
- Testing evidence: Tested on WSL2 with Ubuntu 20.04 LTS and macOS 12.
- License: No licence file in the repository.
Cite
BibTeX
@misc{mario-party-1-us-decomp-case,
title = {{Mario Party 1 US Decomp: rebuilding the US Nintendo 64 game}},
howpublished = {\url{https://github.com/mariopartyrd/marioparty}},
url = {https://github.com/mariopartyrd/marioparty},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/mario-party-1-us-decomp-case/}}
}Plain text
Mario Party 1 US Decomp: rebuilding the US Nintendo 64 game. https://github.com/mariopartyrd/marioparty (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mario-party-1-us-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
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