Case study
Mario Party 5: a GameCube decompilation
Mario Party 5 is reconstructed as a work-in-progress GameCube decompilation for the USA Rev 0 release. The project uses a user-owned disc image, Python configuration and Ninja builds; its source tree contains C code and symbol maps for the main program and REL modules.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 44
- Last commit
- 2026-10-31
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Provide a Mario Party 5 USA Rev 0 disc image in a supported format.
- Prerequisites: Use Python and Ninja; platform-specific tooling is described for Windows, macOS and Linux.
- Limits: The decompilation is a work in progress.
- License: CC0-1.0.
Cite
BibTeX
@misc{mario-party-5-decomp-case,
title = {{Mario Party 5: a GameCube decompilation}},
howpublished = {\url{https://github.com/mariopartyrd/marioparty5}},
url = {https://github.com/mariopartyrd/marioparty5},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/mario-party-5-decomp-case/}}
}Plain text
Mario Party 5: a GameCube decompilation. https://github.com/mariopartyrd/marioparty5 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mario-party-5-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · mariopartyrd/marioparty5 · Revision 721f6ce
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