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Case study

Mario Party 5: a GameCube decompilation

Mario Party 5 is reconstructed as a work-in-progress GameCube decompilation for the USA Rev 0 release. The project uses a user-owned disc image, Python configuration and Ninja builds; its source tree contains C code and symbol maps for the main program and REL modules.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
44
Last commit
2026-10-31
Language
C
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Provide a Mario Party 5 USA Rev 0 disc image in a supported format.
  • Prerequisites: Use Python and Ninja; platform-specific tooling is described for Windows, macOS and Linux.
  • Limits: The decompilation is a work in progress.
  • License: CC0-1.0.

Cite

BibTeX

@misc{mario-party-5-decomp-case,
  title = {{Mario Party 5: a GameCube decompilation}},
  howpublished = {\url{https://github.com/mariopartyrd/marioparty5}},
  url = {https://github.com/mariopartyrd/marioparty5},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/mario-party-5-decomp-case/}}
}

Plain text

Mario Party 5: a GameCube decompilation. https://github.com/mariopartyrd/marioparty5 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mario-party-5-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · mariopartyrd/marioparty5 · Revision 721f6ce

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