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Case study

Mario Party 3: a partial Nintendo 64 decompilation

mp3 partially decompiles the US Nintendo 64 release of Mario Party 3 into C source. Its build extracts a user-provided big-endian ROM and reassembles the game; the author describes fully decompiled overlays that can be edited and rebuilt. The repository is archived.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
46
Last commit
2026-06-04
Language
C
Status
Archived

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Requires a user-provided US Mario Party 3 ROM in big-endian .z64 format.
  • Prerequisites: Requires Python 3, pip and the listed ROM-analysis packages.
  • Limits: Only a small percentage of the game is decompiled; the repository is archived.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{mario-party-3-partial-decomp-case,
  title = {{Mario Party 3: a partial Nintendo 64 decompilation}},
  howpublished = {\url{https://github.com/PartyPlanner64/mp3}},
  url = {https://github.com/PartyPlanner64/mp3},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/mario-party-3-partial-decomp-case/}}
}

Plain text

Mario Party 3: a partial Nintendo 64 decompilation. https://github.com/PartyPlanner64/mp3 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mario-party-3-partial-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · PartyPlanner64/mp3 · Revision 76052cf
  2. Makefile GitHub · PartyPlanner64/mp3 · Revision 76052cf

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