Case study
Mario Party 3: a partial Nintendo 64 decompilation
mp3 partially decompiles the US Nintendo 64 release of Mario Party 3 into C source. Its build extracts a user-provided big-endian ROM and reassembles the game; the author describes fully decompiled overlays that can be edited and rebuilt. The repository is archived.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 46
- Last commit
- 2026-06-04
- Language
- C
- Status
- Archived
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Requires a user-provided US Mario Party 3 ROM in big-endian .z64 format.
- Prerequisites: Requires Python 3, pip and the listed ROM-analysis packages.
- Limits: Only a small percentage of the game is decompiled; the repository is archived.
- License: No licence file in the repository.
Cite
BibTeX
@misc{mario-party-3-partial-decomp-case,
title = {{Mario Party 3: a partial Nintendo 64 decompilation}},
howpublished = {\url{https://github.com/PartyPlanner64/mp3}},
url = {https://github.com/PartyPlanner64/mp3},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/mario-party-3-partial-decomp-case/}}
}Plain text
Mario Party 3: a partial Nintendo 64 decompilation. https://github.com/PartyPlanner64/mp3 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mario-party-3-partial-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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