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Case study

Mario Golf 64: an early N64 decompilation

Mario Golf 64 is an early N64 decompilation project with a ROM split configuration, symbol and relocation data, assembly for unmatched functions and a small amount of reconstructed C. Its build generates nonmatched assembly and links a ROM from the user's local base image.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
4
Last commit
2026-06-20
Language
Python

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Provide a local baserom.us.z64 ROM.
  • Prerequisites: Use the documented Linux or WSL environment and the repository's Python and build-tool dependencies.
  • Limits: Most listed game segments remain assembly rather than reconstructed C.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{rainchus-mario-golf-64-decomp-case,
  title = {{Mario Golf 64: an early N64 decompilation}},
  howpublished = {\url{https://github.com/Rainchus/MarioGolf64}},
  url = {https://github.com/Rainchus/MarioGolf64},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/rainchus-mario-golf-64-decomp-case/}}
}

Plain text

Mario Golf 64: an early N64 decompilation. https://github.com/Rainchus/MarioGolf64 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/rainchus-mario-golf-64-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. mariogolf64.yaml GitHub · Rainchus/MarioGolf64 · Revision 399d33e
  2. Makefile GitHub · Rainchus/MarioGolf64 · Revision 399d33e
  3. src/1050.c GitHub · Rainchus/MarioGolf64 · Revision 399d33e

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