Case study
HL2-RS: a partial Rust reconstruction of Half-Life 2
HL2-RS partially reconstructs Half-Life 2 in Rust and Bevy, reading maps, models, textures, animations, and sounds from an installed copy. Its source separates Source asset readers, simulation, UI, and rendering; the author reports working menus and selected city sequences while the campaign remains incomplete.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 19
- Last commit
- 2026-11-09
- Language
- Rust
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-08
Requirements & limits
- Prerequisites: An owned Steam PC installation of Half-Life 2 is required for game content.
- Prerequisites: Source builds need Rust/Cargo and platform compiler tools.
- Limits: The full campaign is not playable yet; Linux runtime behavior remains untested.
- License: MIT.
Cite
BibTeX
@misc{hl2-rs-case,
title = {{HL2-RS: a partial Rust reconstruction of Half-Life 2}},
howpublished = {\url{https://github.com/kvalls/hl2-rs}},
url = {https://github.com/kvalls/hl2-rs},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/hl2-rs-case/}}
}Plain text
HL2-RS: a partial Rust reconstruction of Half-Life 2. https://github.com/kvalls/hl2-rs (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/hl2-rs-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · kvalls/hl2-rs · Revision 20825b9
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