# HL2-RS: a partial Rust reconstruction of Half-Life 2

> HL2-RS partially reconstructs Half-Life 2 in Rust and Bevy, reading maps, models, textures, animations, and sounds from an installed copy. Its source separates Source asset readers, simulation, UI, and rendering; the author reports working menus and selected city sequences while the campaign remains incomplete.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-08
- Original resource: <https://github.com/kvalls/hl2-rs>
- Primary source: <https://github.com/kvalls/hl2-rs/blob/20825b9135be3a7048717b2cb5108272b9e4bb25/README.md>
- Catalog page: <https://awesomerea.org/resources/hl2-rs-case/>
- Record JSON: <https://awesomerea.org/resources/hl2-rs-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/hl2-rs-case/index.md)

## Requirements & limits

- **Prerequisites:** An owned Steam PC installation of Half-Life 2 is required for game content.
- **Prerequisites:** Source builds need Rust/Cargo and platform compiler tools.
- **Limits:** The full campaign is not playable yet; Linux runtime behavior remains untested.
- **License:** MIT.

## Primary sources

1. <https://github.com/kvalls/hl2-rs/blob/20825b9135be3a7048717b2cb5108272b9e4bb25/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
