Case study
HMC47: reconstructing Hitman: Codename 47
HMC47 reconstructs Hitman: Codename 47 from the original game binaries as a modular C++ implementation. Its source covers a launcher and modules for DirectPlay, shared engine data, graphics and sound, while full playability and 64-bit support remain goals.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 7
- Last commit
- 2026-10-01
- Language
- C++
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Microsoft Visual Studio, DirectX 7.0, libexpat and ZLib are listed as dependencies.
- Limits: A fully playable game and 64-bit compilation remain unfinished goals.
- License: MIT License.
Cite
BibTeX
@misc{hmc47-case,
title = {{HMC47: reconstructing Hitman: Codename 47}},
howpublished = {\url{https://github.com/americusmaximus/HMC47}},
url = {https://github.com/americusmaximus/HMC47},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/hmc47-case/}}
}Plain text
HMC47: reconstructing Hitman: Codename 47. https://github.com/americusmaximus/HMC47 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/hmc47-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
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