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Case study

HMC47: reconstructing Hitman: Codename 47

HMC47 reconstructs Hitman: Codename 47 from the original game binaries as a modular C++ implementation. Its source covers a launcher and modules for DirectPlay, shared engine data, graphics and sound, while full playability and 64-bit support remain goals.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
7
Last commit
2026-10-01
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Microsoft Visual Studio, DirectX 7.0, libexpat and ZLib are listed as dependencies.
  • Limits: A fully playable game and 64-bit compilation remain unfinished goals.
  • License: MIT License.

Cite

BibTeX

@misc{hmc47-case,
  title = {{HMC47: reconstructing Hitman: Codename 47}},
  howpublished = {\url{https://github.com/americusmaximus/HMC47}},
  url = {https://github.com/americusmaximus/HMC47},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/hmc47-case/}}
}

Plain text

HMC47: reconstructing Hitman: Codename 47. https://github.com/americusmaximus/HMC47 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/hmc47-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.MD GitHub · americusmaximus/HMC47 · Revision 29d08d7
  2. LICENSE GitHub · americusmaximus/HMC47 · Revision 29d08d7

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