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Case study

Goldeneye 007: a recompilable decompilation of three regional ROMs

Goldeneye 007 is an ongoing, recompilable decompilation of the Nintendo 64 game. The project lists builds for US, Japanese and European ROMs and extracts required assets from a user-supplied copy of the game.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Copy as MarkdownView JSONCite

Requirements & limits

  • Prerequisites: A prior copy of Goldeneye 007 is required to extract assets for compilation.
  • Limits: The decompilation is a work in progress.
  • License: No licence stated on the project page.

Cite

BibTeX

@misc{goldeneye-007-gitlab-decomp-case,
  title = {{Goldeneye 007: a recompilable decompilation of three regional ROMs}},
  howpublished = {\url{https://gitlab.com/kholdfuzion/goldeneye_src}},
  url = {https://gitlab.com/kholdfuzion/goldeneye_src},
  urldate = {2026-11-09},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/goldeneye-007-gitlab-decomp-case/}}
}

Plain text

Goldeneye 007: a recompilable decompilation of three regional ROMs. https://gitlab.com/kholdfuzion/goldeneye_src (accessed 2026-11-09). Awesome REA entry: https://awesomerea.org/resources/goldeneye-007-gitlab-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. https://gitlab.com/kholdfuzion/goldeneye_src/-/blob/c4356466796c697dfd298010b9bed261f9ed8c6a/readme.md

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