Case study
Gregory Horror Show: a work-in-progress PS2 decompilation
Decompiles the PlayStation 2 game Gregory Horror Show through a workflow that unpacks a user-provided ISO, splits its executable, and rebuilds a destination ISO from assembly and C. The repository includes version configuration, build scripts, headers, and source files.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 1
- Last commit
- 2026-10-09
- Language
- C
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A legally obtained Gregory Horror Show ISO is required.
- Prerequisites: Python and Linux or WSL are required for the documented workflow.
- Limits: The decompilation is a work in progress.
- License: No licence file in the repository.
Cite
BibTeX
@misc{gregory-horror-show-ps2-decomp-case,
title = {{Gregory Horror Show: a work-in-progress PS2 decompilation}},
howpublished = {\url{https://github.com/Nathan-R-Og/ghs}},
url = {https://github.com/Nathan-R-Og/ghs},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/gregory-horror-show-ps2-decomp-case/}}
}Plain text
Gregory Horror Show: a work-in-progress PS2 decompilation. https://github.com/Nathan-R-Og/ghs (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/gregory-horror-show-ps2-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Nathan-R-Og/ghs · Revision d190969
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