# Goldeneye 007: a recompilable decompilation of three regional ROMs

> Goldeneye 007 is an ongoing, recompilable decompilation of the Nintendo 64 game. The project lists builds for US, Japanese and European ROMs and extracts required assets from a user-supplied copy of the game.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-09
- Added to the catalog: 2026-11-09
- Original resource: <https://gitlab.com/kholdfuzion/goldeneye_src>
- Primary source: <https://gitlab.com/kholdfuzion/goldeneye_src/-/blob/c4356466796c697dfd298010b9bed261f9ed8c6a/readme.md>
- Catalog page: <https://awesomerea.org/resources/goldeneye-007-gitlab-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/goldeneye-007-gitlab-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/goldeneye-007-gitlab-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A prior copy of Goldeneye 007 is required to extract assets for compilation.
- **Limits:** The decompilation is a work in progress.
- **License:** No licence stated on the project page.

## Primary sources

1. <https://gitlab.com/kholdfuzion/goldeneye_src/-/blob/c4356466796c697dfd298010b9bed261f9ed8c6a/readme.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
