Star on GitHubStar2.4k stars

Case study

Neon Genesis Evangelion 64: Nintendo 64 decompilation

This is a work-in-progress decompilation of Neon Genesis Evangelion 64. The ROM is named evangelion.z64. The documented steps are make setup, then make.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
38
Last commit
2025-07-13
Language
C

GitHub data as of 2026-11-10

Copy as MarkdownView JSONCite

Requirements & limits

  • 64-bit Linux or WSL, with build-essential and binutils-mips-linux-gnu.
  • The README names no license.

Cite

BibTeX

@misc{evangelion64-decomp,
  title = {{Neon Genesis Evangelion 64: Nintendo 64 decompilation}},
  howpublished = {\url{https://github.com/farisawan-2000/evangelion}},
  url = {https://github.com/farisawan-2000/evangelion},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/evangelion64-decomp/}}
}

Plain text

Neon Genesis Evangelion 64: Nintendo 64 decompilation. https://github.com/farisawan-2000/evangelion (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/evangelion64-decomp/

Useful? Star Awesome REA on GitHub2.4k

About this entry

The description was reviewed against primary sources.

Report an outdated entry Suggest a translation fix

Primary sources

  1. README.md GitHub · farisawan-2000/evangelion · Revision 66fb878

More in Games

All 2976 entries in GamesGames case studies (2832)

↑↓ move↵ open⌘↵ new tab