Case study
New Play Control! Pikmin 2: a Wii decompilation
pik2wii reconstructs source for the USA Wii release of New Play Control! Pikmin 2. Its workflow extracts the user's game files, builds with Ninja, and uses objdiff to compare source objects; a separate nonmatching mode produces a modifiable DOL.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 22
- Last commit
- 2026-10-12
- Language
- C++
- License (GitHub)
- Unlicense
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: A user-provided USA retail disc is required; the build guide extracts its system files with Dolphin Emulator.
- Prerequisites: Python and Ninja are used by the build workflow.
- Limits: The project is a work in progress and labels setup as in progress.
- License: Unlicense.
Cite
BibTeX
@misc{pik2wii-case,
title = {{New Play Control! Pikmin 2: a Wii decompilation}},
howpublished = {\url{https://github.com/projectPiki/pik2wii}},
url = {https://github.com/projectPiki/pik2wii},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/pik2wii-case/}}
}Plain text
New Play Control! Pikmin 2: a Wii decompilation. https://github.com/projectPiki/pik2wii (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/pik2wii-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.MD GitHub · projectPiki/pik2wii · Revision c337efc
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