Case study
Onegai Monsters: a small N64 decompilation experiment
Onegai Monsters explores decompilation of the N64 game through source files and a build that extracts data from a user-supplied .z64 ROM. The author describes the effort as minimal and unlikely to become a full decompilation.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 4
- Last commit
- 2025-11-20
- Language
- C
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: A base ROM named onegaimonsters.z64 is required.
- Limits: The author describes the project as minimal and unlikely to become a full decompilation.
- License: No licence file in the repository.
Cite
BibTeX
@misc{onegai-monsters-case,
title = {{Onegai Monsters: a small N64 decompilation experiment}},
howpublished = {\url{https://github.com/Ryan-Myers/onegaimonsters}},
url = {https://github.com/Ryan-Myers/onegaimonsters},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/onegai-monsters-case/}}
}Plain text
Onegai Monsters: a small N64 decompilation experiment. https://github.com/Ryan-Myers/onegaimonsters (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/onegai-monsters-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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