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Case study

Ninja Cop: disassembly of two GBA releases

Ninja Cop reconstructs assembly for the GBA releases Ninja Cop and Ninja Five-O and provides commands to build both ROM versions. The author reports that all code has been disassembled; code and data documentation, graphics extraction, and readable strings remain unfinished.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
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Requirements & limits

  • Prerequisites: libpng, C++11-capable g++, C11-capable gcc, and devkitarm.
  • Limits: Code and data documentation and further graphics extraction remain on the project's to-do list.
  • License: No licence stated on the project page.

Cite

BibTeX

@misc{ninjacop-case,
  title = {{Ninja Cop: disassembly of two GBA releases}},
  howpublished = {\url{https://gitlab.com/Fexean/ninjacop}},
  url = {https://gitlab.com/Fexean/ninjacop},
  urldate = {2026-11-09},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/ninjacop-case/}}
}

Plain text

Ninja Cop: disassembly of two GBA releases. https://gitlab.com/Fexean/ninjacop (accessed 2026-11-09). Awesome REA entry: https://awesomerea.org/resources/ninjacop-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. https://gitlab.com/Fexean/ninjacop/-/blob/97d4a29aa770e302bba18f30cc292573c7126fdf/README.md

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