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Case study

Evo's Space Adventures PSX: matching decompilation of Evo's Space Adventure

Evo's Space Adventures PSX decompiles the PlayStation game Evo's Space Adventure from an owner-supplied esa.dat executable. Its build extracts and disassembles the executable, then uses GCC, GNU as and maspsx to produce a matching binary; the work is presented as a proof of concept.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
14
Last commit
2026-05-10
Language
C

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Requires an owned copy of the game and esa.dat from its CD-ROM.
  • Prerequisites: Build instructions assume Ubuntu 22.04, including WSL2 or Docker.
  • Limits: The decompilation is a work-in-progress proof of concept; modern-aspsx is unfinished.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{esa-psx-case,
  title = {{Evo's Space Adventures PSX: matching decompilation of Evo's Space Adventure}},
  howpublished = {\url{https://github.com/mkst/esa}},
  url = {https://github.com/mkst/esa},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/esa-psx-case/}}
}

Plain text

Evo's Space Adventures PSX: matching decompilation of Evo's Space Adventure. https://github.com/mkst/esa (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/esa-psx-case/

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About this entry

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Primary sources

  1. README.md GitHub · mkst/esa · Revision 914e9db

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