Case study
Evo's Space Adventures PSX: matching decompilation of Evo's Space Adventure
Evo's Space Adventures PSX decompiles the PlayStation game Evo's Space Adventure from an owner-supplied esa.dat executable. Its build extracts and disassembles the executable, then uses GCC, GNU as and maspsx to produce a matching binary; the work is presented as a proof of concept.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 14
- Last commit
- 2026-05-10
- Language
- C
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Requires an owned copy of the game and esa.dat from its CD-ROM.
- Prerequisites: Build instructions assume Ubuntu 22.04, including WSL2 or Docker.
- Limits: The decompilation is a work-in-progress proof of concept; modern-aspsx is unfinished.
- License: No licence file in the repository.
Cite
BibTeX
@misc{esa-psx-case,
title = {{Evo's Space Adventures PSX: matching decompilation of Evo's Space Adventure}},
howpublished = {\url{https://github.com/mkst/esa}},
url = {https://github.com/mkst/esa},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/esa-psx-case/}}
}Plain text
Evo's Space Adventures PSX: matching decompilation of Evo's Space Adventure. https://github.com/mkst/esa (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/esa-psx-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · mkst/esa · Revision 914e9db
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