# Evo's Space Adventures PSX: matching decompilation of Evo's Space Adventure

> Evo's Space Adventures PSX decompiles the PlayStation game Evo's Space Adventure from an owner-supplied esa.dat executable. Its build extracts and disassembles the executable, then uses GCC, GNU as and maspsx to produce a matching binary; the work is presented as a proof of concept.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/mkst/esa>
- Primary source: <https://github.com/mkst/esa/blob/914e9dbd1414eed3ae890da11ec16d77a590c23c/README.md>
- Catalog page: <https://awesomerea.org/resources/esa-psx-case/>
- Record JSON: <https://awesomerea.org/resources/esa-psx-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/esa-psx-case/index.md)

## Requirements & limits

- **Prerequisites:** Requires an owned copy of the game and esa.dat from its CD-ROM.
- **Prerequisites:** Build instructions assume Ubuntu 22.04, including WSL2 or Docker.
- **Limits:** The decompilation is a work-in-progress proof of concept; modern-aspsx is unfinished.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/mkst/esa/blob/914e9dbd1414eed3ae890da11ec16d77a590c23c/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
