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Case study

F-Zero GX: matching the GameCube executables from C

fzgx reconstructs the GameCube release of F-Zero GX as C matched against the game's executable files. Its primary target is the USA Rev 0 disc, including main.dol, main.rel extracted from an encrypted archive and fourteen other REL modules. The project uses compile-and-diff checks per function and hash checks on the sixteen linked targets.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
11
Last commit
2026-09-16
Language
C
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: A user's own F-Zero GX disc image is required; USA Rev 0 GFZE01 is the primary target.
  • Prerequisites: Python, Ninja and uv are required for the documented build workflow.
  • Limits: PAL and Japanese Rev 0 entries are configuration scaffolds only.
  • License: CC0-1.0 license for source code and tooling.

Cite

BibTeX

@misc{f-zero-gx-decomp-case,
  title = {{F-Zero GX: matching the GameCube executables from C}},
  howpublished = {\url{https://github.com/rayanht/fzgx}},
  url = {https://github.com/rayanht/fzgx},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/f-zero-gx-decomp-case/}}
}

Plain text

F-Zero GX: matching the GameCube executables from C. https://github.com/rayanht/fzgx (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/f-zero-gx-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · rayanht/fzgx · Revision 3a0542c
  2. LICENSE GitHub · rayanht/fzgx · Revision 3a0542c

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