Case study
F-Zero GX: a matching GameCube decompilation
F-Zero GX is a work-in-progress matching C decompilation of the GameCube game's executable code. Its workflow compares functions with objdiff and linked outputs against retail hashes. The targets include the main DOL, main.rel extracted from the encrypted, compressed line__.bin archive, and screen-specific REL modules.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 24
- Last commit
- 2026-11-09
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A user-provided F-Zero GX disc image is required; GFZE01 USA Rev 0 is the primary supported version.
- Prerequisites: Python, Ninja, and uv are used by the build workflow.
- Limits: GFZP01 PAL and GFZJ01 JPN have configuration scaffolds only; the matching decompilation remains in progress.
- License: CC0-1.0.
Cite
BibTeX
@misc{fzero-gx-decomp-case,
title = {{F-Zero GX: a matching GameCube decompilation}},
howpublished = {\url{https://github.com/karamzov123/fzero-gx-decomp}},
url = {https://github.com/karamzov123/fzero-gx-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/fzero-gx-decomp-case/}}
}Plain text
F-Zero GX: a matching GameCube decompilation. https://github.com/karamzov123/fzero-gx-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/fzero-gx-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · karamzov123/fzero-gx-decomp · Revision e26b770
- pyproject.toml GitHub · karamzov123/fzero-gx-decomp · Revision e26b770
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