Case study
Digimon World 4: a work-in-progress GameCube decompilation
dw4-gc is a work-in-progress decompilation of Digimon World 4 for GameCube, targeting GDJEB2 Rev 1 USA. It configures and builds from a user-provided disc image, then generates objdiff configuration for comparing reconstructed source objects. The repository contains C source, headers, symbols, and split configuration.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 10
- Last commit
- 2026-11-08
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A personal GDJEB2 Rev 1 USA game disc image is required.
- Prerequisites: Python and ninja are required; objdiff is used for comparison.
- Limits: The decompilation is work in progress.
- License: CC0-1.0 license.
Cite
BibTeX
@misc{dw4-gc-case,
title = {{Digimon World 4: a work-in-progress GameCube decompilation}},
howpublished = {\url{https://github.com/ivanno4317/dw4-gc}},
url = {https://github.com/ivanno4317/dw4-gc},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/dw4-gc-case/}}
}Plain text
Digimon World 4: a work-in-progress GameCube decompilation. https://github.com/ivanno4317/dw4-gc (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/dw4-gc-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
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