Case study
DisMKW: an in-progress Mario Kart Wii disassembly
DisMKW reconstructs the NTSC-U release of Mario Kart Wii as PowerPC assembly, covering game and Mario Kart Channel code. Its build uses main.dol and StaticR.rel from the user's copy, while the progress list tracks sections still dependent on binary inclusion.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 20
- Last commit
- 2018-11-26
- Language
- Assembly
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Obtain NTSC-U main.dol and StaticR.rel from a USA copy of Mario Kart Wii.
- Prerequisites: Install devkitPPC and the platform build tools described in the README.
- Limits: The disassembly is a work in progress, with several sections still using incbin.
- License: No licence file in the repository.
Cite
BibTeX
@misc{dismkw-case,
title = {{DisMKW: an in-progress Mario Kart Wii disassembly}},
howpublished = {\url{https://github.com/aplumafreak500/DisMKW}},
url = {https://github.com/aplumafreak500/DisMKW},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/dismkw-case/}}
}Plain text
DisMKW: an in-progress Mario Kart Wii disassembly. https://github.com/aplumafreak500/DisMKW (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/dismkw-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · aplumafreak500/DisMKW · Revision 7c7c5e9
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