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Case study

DisMKW: an in-progress Mario Kart Wii disassembly

DisMKW reconstructs the NTSC-U release of Mario Kart Wii as PowerPC assembly, covering game and Mario Kart Channel code. Its build uses main.dol and StaticR.rel from the user's copy, while the progress list tracks sections still dependent on binary inclusion.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
20
Last commit
2018-11-26
Language
Assembly

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Obtain NTSC-U main.dol and StaticR.rel from a USA copy of Mario Kart Wii.
  • Prerequisites: Install devkitPPC and the platform build tools described in the README.
  • Limits: The disassembly is a work in progress, with several sections still using incbin.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{dismkw-case,
  title = {{DisMKW: an in-progress Mario Kart Wii disassembly}},
  howpublished = {\url{https://github.com/aplumafreak500/DisMKW}},
  url = {https://github.com/aplumafreak500/DisMKW},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/dismkw-case/}}
}

Plain text

DisMKW: an in-progress Mario Kart Wii disassembly. https://github.com/aplumafreak500/DisMKW (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/dismkw-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · aplumafreak500/DisMKW · Revision 7c7c5e9

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