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Case study

Chronoshift: incrementally rebuilding Command & Conquer: Red Alert

Chronoshift incrementally reimplements Command & Conquer: Red Alert in C++. Its launcher and DLL supply rewritten game functions while the original executable supplies functions still pending, so the current build targets the English 3.03 beta patch.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
175
Last commit
2020-05-28
Language
C++
License (GitHub)
GPL-2.0
Status
Archived

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: The original Red Alert installation with the English 3.03 beta patch is required.
  • Prerequisites: A working build currently requires Open Watcom and CMake on Windows.
  • License: Source is GPL version 2 or later with a temporary exception for linking to the original binary.

Cite

BibTeX

@misc{chronoshift-red-alert-case,
  title = {{Chronoshift: incrementally rebuilding Command \& Conquer: Red Alert}},
  howpublished = {\url{https://github.com/TheAssemblyArmada/Chronoshift}},
  url = {https://github.com/TheAssemblyArmada/Chronoshift},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/chronoshift-red-alert-case/}}
}

Plain text

Chronoshift: incrementally rebuilding Command & Conquer: Red Alert. https://github.com/TheAssemblyArmada/Chronoshift (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/chronoshift-red-alert-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · TheAssemblyArmada/Chronoshift · Revision 9fd9801
  2. LICENSE GitHub · TheAssemblyArmada/Chronoshift · Revision 9fd9801

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