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Case study

Chuckie Egg: a BBC game logic reconstruction

Chuckie Egg is recreated in C with level loading, player movement, ducks, lifts, scoring, and rendering backends. A companion offset map records original game-state fields such as player coordinates, level timers, and duck state.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C3 notes only
Stars
8
Last commit
2017-08-25
Language
C
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code observed; no usable documentation found.
Scope
Notes
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • License: GPL-3.0.

Cite

BibTeX

@misc{chuckie-egg-bbc-recreation-case,
  title = {{Chuckie Egg: a BBC game logic reconstruction}},
  howpublished = {\url{https://github.com/pbrook/Chuckie-Egg}},
  url = {https://github.com/pbrook/Chuckie-Egg},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/chuckie-egg-bbc-recreation-case/}}
}

Plain text

Chuckie Egg: a BBC game logic reconstruction. https://github.com/pbrook/Chuckie-Egg (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/chuckie-egg-bbc-recreation-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. chuckie.c GitHub · pbrook/Chuckie-Egg · Revision e180046
  2. offsets.txt GitHub · pbrook/Chuckie-Egg · Revision e180046

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