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Case study

Command Series engine: playing Atari strategy games from disk images

Command Series engine recreates play for MicroProse's Crusade in Europe, Decision in the Desert and Conflict in Vietnam using the user's Atari ATR disk image. Its Go code includes game rules and interface modules, plus tools for disk reading, map and image extraction and disassembly. Music, sound, intros, endings and some visual effects are listed as missing.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
16
Last commit
2026-09-30
Language
Go
License (GitHub)
GPL-2.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: An Atari ATR disk image of one of the supported games.
  • Prerequisites: Go 1.26.0 for the current module.
  • Limits: Music, sound, intros, endings and some visual effects are missing.
  • License: GPL-2.0 licence.

Cite

BibTeX

@misc{command-series-engine-case,
  title = {{Command Series engine: playing Atari strategy games from disk images}},
  howpublished = {\url{https://github.com/pwiecz/command_series}},
  url = {https://github.com/pwiecz/command_series},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/command-series-engine-case/}}
}

Plain text

Command Series engine: playing Atari strategy games from disk images. https://github.com/pwiecz/command_series (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/command-series-engine-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · pwiecz/command_series · Revision b464505

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