# Chronoshift: incrementally rebuilding Command & Conquer: Red Alert

> Chronoshift incrementally reimplements Command & Conquer: Red Alert in C++. Its launcher and DLL supply rewritten game functions while the original executable supplies functions still pending, so the current build targets the English 3.03 beta patch.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/TheAssemblyArmada/Chronoshift>
- Primary source: <https://github.com/TheAssemblyArmada/Chronoshift/blob/9fd980161bb5aae1fa7d33da699570d7e61f111e/README.md>
- Catalog page: <https://awesomerea.org/resources/chronoshift-red-alert-case/>
- Record JSON: <https://awesomerea.org/resources/chronoshift-red-alert-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/chronoshift-red-alert-case/index.md)

## Requirements & limits

- **Prerequisites:** The original Red Alert installation with the English 3.03 beta patch is required.
- **Prerequisites:** A working build currently requires Open Watcom and CMake on Windows.
- **License:** Source is GPL version 2 or later with a temporary exception for linking to the original binary.

## Primary sources

1. <https://github.com/TheAssemblyArmada/Chronoshift/blob/9fd980161bb5aae1fa7d33da699570d7e61f111e/README.md>
2. <https://github.com/TheAssemblyArmada/Chronoshift/blob/9fd980161bb5aae1fa7d33da699570d7e61f111e/LICENSE>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
