Case study
Bunghole in One: statically recompiling a Win32 mini-golf game
Bunghole in One statically recompiles the 1998 Windows mini-golf game's EXE and DLL into C with pcrecomp, generating the lifted code from a user's own disc. A 32-bit host binds the modules and provides software DirectDraw, while a conformance harness tracks boot and play milestones.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 3
- Last commit
- 2026-09-30
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-08
Requirements & limits
- Prerequisites: A user-owned Bunghole in One CD or image, Windows 10/11, Python 3.10+, Visual Studio 2022 C++ tools and pcrecomp.
- Testing evidence: Alpha stage; the author reports 17 of 18 conformance milestones on current pcrecomp, with the first putt stalled.
- License: MIT license for repository code.
Cite
BibTeX
@misc{bunghole-in-one-case,
title = {{Bunghole in One: statically recompiling a Win32 mini-golf game}},
howpublished = {\url{https://github.com/sp00nznet/bunghole}},
url = {https://github.com/sp00nznet/bunghole},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/bunghole-in-one-case/}}
}Plain text
Bunghole in One: statically recompiling a Win32 mini-golf game. https://github.com/sp00nznet/bunghole (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/bunghole-in-one-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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