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Case study

Burnout 2: static recompilation of the original Xbox game

This is a static recompilation of the original Xbox game Burnout 2: Point of Impact. The Windows build is the main target. Linux, Steam Deck, and macOS builds are described as experimental and still needing gameplay, sound, and performance checks. Release 1.14 adds a camera field-of-view slider, texture-pack installation, and initial scripting.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
46
Last commit
2026-11-06
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • The player supplies a US Xbox XISO, as .iso or .xiso. Windows setup is Install.cmd. Linux uses Install.desktop. macOS uses Install.command.
  • The README names no project license. Dependency licenses are listed in THIRD_PARTY_NOTICES.txt.

Cite

BibTeX

@misc{burnout2-recomp,
  title = {{Burnout 2: static recompilation of the original Xbox game}},
  howpublished = {\url{https://github.com/timftw21/burnout2-recompilation}},
  url = {https://github.com/timftw21/burnout2-recompilation},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/burnout2-recomp/}}
}

Plain text

Burnout 2: static recompilation of the original Xbox game. https://github.com/timftw21/burnout2-recompilation (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/burnout2-recomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · timftw21/burnout2-recompilation · Revision a12075b

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