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Case study

Burnout 3: Takedown — Xbox static recompilation

This repository is a static recompilation of the Xbox version of Burnout 3: Takedown into a native Windows executable. The README says xboxrecomp lifts the game's x86 code to C, and the game boots through its own entry point on that toolkit's Xbox runtime.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
162
Last commit
2026-10-20
Language
C
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • You supply your own disc image. Generated source is not distributed; the recompiler writes C into a gitignored folder on your machine.
  • The repository holds build glue, per-title data, and docs.
  • License: MIT.

Cite

BibTeX

@misc{burnout3-xbox-recomp-case,
  title = {{Burnout 3: Takedown — Xbox static recompilation}},
  howpublished = {\url{https://github.com/sp00nznet/burnout3}},
  url = {https://github.com/sp00nznet/burnout3},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/burnout3-xbox-recomp-case/}}
}

Plain text

Burnout 3: Takedown — Xbox static recompilation. https://github.com/sp00nznet/burnout3 (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/burnout3-xbox-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · sp00nznet/burnout3 · Revision 3c85ed7

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