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Case study

Zelda: The Wand of Gamelon: a matching CD-i decompilation

Zelda: The Wand of Gamelon's CD-i main program is reconstructed as C compiled with Apple MPW C 3.0. The author reports byte-identical builds for English, French, German and Dutch versions after extracting data from the user's disc and checking each output hash.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
0
Last commit
2026-10-24
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-08

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A copy of a supported Zelda: The Wand of Gamelon disc.
  • Prerequisites: Linux or WSL, Python 3 with Capstone, Basilisk II, an owned 68040 Mac ROM, System 7.5.3, MPW 3.3 and MPW C 3.0.
  • Limits: Naming and documentation remain incomplete; some drawing and NVRAM routines remain assembly.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{zelda-wand-of-gamelon-decomp-case,
  title = {{Zelda: The Wand of Gamelon: a matching CD-i decompilation}},
  howpublished = {\url{https://github.com/ByteDecompiler/zelda-wand-of-gamelon}},
  url = {https://github.com/ByteDecompiler/zelda-wand-of-gamelon},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/zelda-wand-of-gamelon-decomp-case/}}
}

Plain text

Zelda: The Wand of Gamelon: a matching CD-i decompilation. https://github.com/ByteDecompiler/zelda-wand-of-gamelon (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/zelda-wand-of-gamelon-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · ByteDecompiler/zelda-wand-of-gamelon · Revision 956c243
  2. CONTRIBUTING.md GitHub · ByteDecompiler/zelda-wand-of-gamelon · Revision 956c243

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