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Case study

Zoids Legacy: byte-matched GBA code reconstruction

This rebuilds 1,130 code regions of Zoids Legacy for the Game Boy Advance, USA, and compares each region's bytes with the ROM. make verify checks the ROM SHA-1 and does not write a ROM. The translation editor is python3 tools/script_editor.py and listens on 127.0.0.1:5097. English and Spanish text files are dialogue-en.json, scene-translation.json, and the Spanish counterparts. The USA ROM is named Zoids Legacy (USA).gba.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
26
Last commit
2026-11-09
Language
C
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Python 3, a C preprocessor, ARM binutils, and agbcc commit da598c1d918402c42c0c0d7128ba14567f3175e9 built with GCC 14. Run make verify with the USA ROM.
  • The README names no license.

Cite

BibTeX

@misc{zoids-legacy-decomp,
  title = {{Zoids Legacy: byte-matched GBA code reconstruction}},
  howpublished = {\url{https://github.com/jmacato/ZoidsLegacyDecomp}},
  url = {https://github.com/jmacato/ZoidsLegacyDecomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/zoids-legacy-decomp/}}
}

Plain text

Zoids Legacy: byte-matched GBA code reconstruction. https://github.com/jmacato/ZoidsLegacyDecomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/zoids-legacy-decomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · jmacato/ZoidsLegacyDecomp · Revision 16aaa5d

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