Case study
Zoids Saga Fuzors: a byte-matching GBA decompilation
Zoids Saga Fuzors is reconstructed as C and assembly code for the Japanese Game Boy Advance release. The verifier compiles each listed region at its original address and compares the bytes with the user's ROM; a native build takes remaining bytes from that ROM. The author reports 1,384 byte-matched regions, including 1,330 C functions.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 3
- Last commit
- 2026-10-11
- Language
- C
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A user's own clean Japanese Zoids Saga Fuzors ROM is required.
- Prerequisites: Python 3, a C preprocessor, ARM binutils and the specified pret/agbcc revision are required.
- Scope: The source currently uses C, inline assembly, assembler macros and assembly files.
- License: MIT License.
Cite
BibTeX
@misc{zoids-saga-fuzors-decomp-case,
title = {{Zoids Saga Fuzors: a byte-matching GBA decompilation}},
howpublished = {\url{https://github.com/jmacato/ZoidsSagaFuzorsDecomp}},
url = {https://github.com/jmacato/ZoidsSagaFuzorsDecomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/zoids-saga-fuzors-decomp-case/}}
}Plain text
Zoids Saga Fuzors: a byte-matching GBA decompilation. https://github.com/jmacato/ZoidsSagaFuzorsDecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/zoids-saga-fuzors-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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