# Zelda: The Wand of Gamelon: a matching CD-i decompilation

> Zelda: The Wand of Gamelon's CD-i main program is reconstructed as C compiled with Apple MPW C 3.0. The author reports byte-identical builds for English, French, German and Dutch versions after extracting data from the user's disc and checking each output hash.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-08
- Original resource: <https://github.com/ByteDecompiler/zelda-wand-of-gamelon>
- Primary source: <https://github.com/ByteDecompiler/zelda-wand-of-gamelon/blob/956c2431e30a7715925a26306f60eceb522604f1/README.md>
- Catalog page: <https://awesomerea.org/resources/zelda-wand-of-gamelon-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/zelda-wand-of-gamelon-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/zelda-wand-of-gamelon-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A copy of a supported Zelda: The Wand of Gamelon disc.
- **Prerequisites:** Linux or WSL, Python 3 with Capstone, Basilisk II, an owned 68040 Mac ROM, System 7.5.3, MPW 3.3 and MPW C 3.0.
- **Limits:** Naming and documentation remain incomplete; some drawing and NVRAM routines remain assembly.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/ByteDecompiler/zelda-wand-of-gamelon/blob/956c2431e30a7715925a26306f60eceb522604f1/README.md>
2. <https://github.com/ByteDecompiler/zelda-wand-of-gamelon/blob/956c2431e30a7715925a26306f60eceb522604f1/CONTRIBUTING.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
