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Case study

StarCombat Offline: reconstructing a discontinued game's backend

StarCombat Offline reconstructs backend services for the discontinued mobile game Star Combat: Space battle Online. Original Python and Android mock servers handle its HTTP and TCP exchanges, while scripts patch a user-supplied Unity IL2CPP client for local addresses and offline behavior; Frida probes support the investigation.

Targets
Game · Protocol
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
0
Last commit
2026-10-27
Language
Python

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-08

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A user-supplied original APK of the matching Star Combat version.
  • Prerequisites: Python 3.9 or newer, JDK 8, Android build tools, Il2CppDumper, Cpp2IL, Frida, and an Android device or emulator are listed for the workflow.
  • Limits: Patch addresses are version-specific and require fresh analysis for a different libil2cpp.so.
  • License: MIT license covers the repository's original code.

Cite

BibTeX

@misc{starcombat-offline-case,
  title = {{StarCombat Offline: reconstructing a discontinued game's backend}},
  howpublished = {\url{https://github.com/pkwd1/starcombat-offline}},
  url = {https://github.com/pkwd1/starcombat-offline},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/starcombat-offline-case/}}
}

Plain text

StarCombat Offline: reconstructing a discontinued game's backend. https://github.com/pkwd1/starcombat-offline (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/starcombat-offline-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · pkwd1/starcombat-offline · Revision b64cc12

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